
How about a Drift Attack with permanent Police Chase that you can play with 4 friends? No problemo. Want a 10-lap Race with Bouncy Tires and Rocket Boost powerups? You can do that. Ready to go deeper? Craft your own custom game modes! Set your favorite configurations of powerups, race rules, lap counts and more, then save your rule set and play with up to 8 local players. Play any part of the game solo or with friends in split screen-from the story-driven Adventure mode to multi-event Championships, adrenaline-pumping Races, skill-mastering Drift Attacks and more. Collect and master over forty unique powerups in an epic race for the ultimate trophy.īeach Buggy Racing 2: Island Adventure is an action-packed, mayhem-filled kart racer with split screen competition and game rule customization. Unlock and upgrade moon buggies, monster trucks and more. All in all, there are 12 race tracks in the game.īeach Buggy Racing is an excellent 3D racing game in all respects, and offers an interesting alternative for players looking for something similar to Mario Kart.Match your kart racing skills against a rag-tag crew of rivals as you explore a mysterious island packed with ancient temples, dragon-infested castles, and post apocalyptic ice cream stands. You can shoot rockets or motor oil at them, among other things, or you can defend yourself with shields and turbos.Īs usual for this kind of game, you can customize your vehicles and even win new ones. You can also touch the screen to stop or reverse, but you probably won't have to do that too often.Įven though it's possible to win a race by playing by the rules, Beach Buggy Racing also has loads of power-ups you can get to slow down your rivals.

Beach Buggy Racing is a 3D racing game in pure Mario Kart style where players drive a buggy through different settings like beaches, towns, deserts, and even jungles.īeach Buggy Racing is simple: your buggy is always accelerating and your aim is to try to take the turns as well as you can by tilting your device in the right direction.
